Modeled: Maya. Textured: Substance Painter and Photoshop.
Triangle Count: 16,817
This was one of my earliest projects. I made it in Intro to 3D modeling. I like it because it was during this project that I finally felt like I was starting to understand the purpose of the steps and was no longer simply copying directions. The first image is rendered in Maya Arnold, but the header image on this page was rendered in Substance S
If I was to redo this, I'd add more polygons to the wheels and also make them less shiny.